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Why companies should be wary of jumping on the metaverse bandwagon

Everyone’s talk­ing about the poten­tial of this vir­tu­al realm, but even Meta accepts that the tech remains nascent. Is it too soon for most CIOs to get immersed?


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Enter the meta­verse – a shared dig­i­tal space that promis­es to change how firms mar­ket their prod­ucts, pitch to clients and enable staff to col­lab­o­rate. It promis­es to deliv­er effi­cien­cies and boost pro­duc­tiv­i­ty across the board.

Such is the buzz sur­round­ing this tech­nol­o­gy that a poll of 7,500 office work­ers con­duct­ed for Leno­vo in Novem­ber 2021, found that 44% would rather work in the meta­verse than return to HQ. But a sim­i­lar per­cent­age didn’t believe that their employ­ers would have the exper­tise to enable this once it became pos­si­ble, while 59% report­ed that their firms already weren’t invest­ing enough in IT advances that could improve their pro­duc­tiv­i­ty.

The meta­verse is an amor­phous con­cept and it’s also noth­ing new. The term was coined in 1992 by US writer Neal Stephen­son in his satir­i­cal cyber­punk nov­el Snow Crash. In an inter­view with Van­i­ty Fair 25 years lat­er, he stressed that he was sim­ply doing his job as a sci-fi writer and “mak­ing shit up”, but his book has come to be hailed in Sil­i­con Val­ley as remark­ably prophet­ic vision. 

Just before Mark Zucker­berg announced Facebook’s name change to Meta in Octo­ber 2021 and out­lined his vision for the meta­verse, the com­pa­ny acknowl­edged that it would prob­a­bly be some­where between 10 and 15 years before the technology’s full poten­tial would be unleashed. 

A state­ment co-writ­ten by its vice-pres­i­dent of glob­al affairs, Nick Clegg, stressed that the meta­verse “isn’t a sin­gle prod­uct one com­pa­ny can build alone. Just like the inter­net, the meta­verse exists whether Face­book is there or not. And it won’t be built overnight… While that’s frus­trat­ing for those of us eager to dive right in, it gives us time to ask the dif­fi­cult ques­tions about how things should be built.” 

Although the tech­nol­o­gy remains in its infan­cy, this hasn’t pre­vent­ed firms from forg­ing ahead with plans to prof­it from it. Nike has been recruit­ing for a direc­tor of meta­verse engi­neer­ing, for instance, while lux­u­ry fash­ion brand Balen­ci­a­ga is set to launch a meta­verse busi­ness divi­sion. At the end of 2021, Disney’s patent appli­ca­tion for a “vir­tu­al world sim­u­la­tor” at its theme parks received approval. And Boe­ing has revealed that it’s plan­ning to design and build air­craft in the meta­verse. 

But some com­pa­nies and CIOs may be get­ting ahead of them­selves in this respect, accord­ing to Fil­ip Mar­tins­son, founder and COO of Moralis Web3, which has built a toolk­it for devel­op­ers to cre­ate meta­verse expe­ri­ences. 

“The meta­verse remains frag­ment­ed and siloed. Right now, the focus is on devel­op­ing and build­ing the infra­struc­ture need­ed to sup­port it,” he says. “In the short term, the meta­verse doesn’t need to be a pri­ma­ry point of strate­gic plan­ning for CIOs. I believe that they ought to be look­ing to devel­op what they’re already work­ing on – for instance, using data to improve their pro­duc­tiv­i­ty and/or the cus­tomer expe­ri­ence.”

Christoph Hei­dler, vice-pres­i­dent of glob­al trans­for­ma­tion strat­e­gy and CIO at cloud secu­ri­ty firm Zscaler in EMEA, agrees. “A com­pa­ny should lim­it the atten­tion it’s pay­ing to this space unless its busi­ness mod­el is on a col­li­sion course with the meta­verse – for instance, if it con­cerns cryp­tocur­ren­cy, gam­ing or retail,” he says. 

Meta­verse builders are keen to cre­ate a safe and secure vir­tu­al envi­ron­ment in which all users will feel com­fort­able. But there are plen­ty of chal­lenges for them to over­come. For exam­ple, peo­ple using vir­tu­al real­i­ty (VR) head­sets can expe­ri­ence sick­ness, fatigue and a loss of spa­tial aware­ness if they spend long peri­ods inter­act­ing in vir­tu­al envi­ron­ments. There are also con­cerns about pri­va­cy that will need to be addressed.

Will we be holding meetings in the metaverse?

While these wrin­kles are being ironed out, firms that are intent on becom­ing ear­ly adopters of the meta­verse should be work­ing out how they can incor­po­rate VR and aug­ment­ed real­i­ty (AR) into their day-to-day oper­a­tions, Mar­tins­son advis­es. 

Char­lie Jones is tech­nol­o­gy direc­tor at NBS, which has designed a col­lab­o­ra­tion plat­form for the con­struc­tion indus­try. The com­pa­ny is con­sid­er­ing how its data can be inte­grat­ed into vir­tu­al envi­ron­ments in the most acces­si­ble way, he says, adding that many play­ers in the sec­tor already use VR and AR to bring their plans to life and improve clients’ under­stand­ing of projects.

Beyond this, he is scep­ti­cal about the prac­ti­cal­i­ties of spend­ing time inter­act­ing in vir­tu­al worlds, giv­en that the tech­nol­o­gy is so far from matu­ri­ty. Bill Gates has pre­dict­ed that most busi­ness meet­ings will be held in the meta­verse by 2024, with work­ers wear­ing VR head­sets and inter­act­ing as avatars, but Jones isn’t so sure. 

“For many com­pa­nies, a video call with screen-shar­ing is going to be as good as, or more effec­tive than, any meta­verse expe­ri­ence,” he argues. 

The metaverse’s rate of adop­tion will be influ­enced by improve­ments in inter­op­er­abil­i­ty (the abil­i­ty to move seam­less­ly among vir­tu­al envi­ron­ments) and the usabil­i­ty and reli­a­bil­i­ty of VR hard­ware. As the tech­nol­o­gy evolves over time, unfore­seen prac­ti­cal appli­ca­tions for it will sure­ly emerge.

“We can expect a few more years before mean­ing­ful adop­tion, which seems con­trary to most of today’s head­lines,” Hei­dler says, but he adds that com­pa­nies need to keep abreast of meta­verse devel­op­ments and review their busi­ness mod­els accord­ing­ly over the medi­um to long term. 

Mar­tins­son sug­gests that, once the tech­nol­o­gy has matured to a cer­tain lev­el, CIOs “will need to start think­ing about how their firms can be present in the meta­verse and what that pres­ence will look like”.

At that point, they will need to ask them­selves sev­er­al oth­er ques­tions, he adds. These include: can they cre­ate vir­tu­al expe­ri­ences for their prod­ucts or ser­vices? If so, what will these look like and how can their val­ue to cus­tomers and clients be mea­sured? Are com­peti­tors like­ly to move into the meta­verse too?

“The meta­verse will play a big­ger and big­ger role in busi­ness as it devel­ops,” Mar­tins­son says. “So these are just some of the fac­tors that com­pa­nies should con­sid­er when putting togeth­er their long-term strate­gies.”